I hope I didn't speak too soon when I commented that there was nothing gamebreaking in patch 1.06. This thread in the official NWN forums discusses crashes that a few people have been having since the patch. I tested my game, and it seems to be working OK, but you may want to test yours out before Sunday.
I just realized that next Sunday is Father's Day, and I'm going to a Phillies' game with my dad. Between the drive to my parents' and the drive to the ballgame, it will be a few hours of traveling, so I won't be back in time for the game, most likely. So . . . sorry for the sporadic nature of the last month, but we'll have to miss another week. Summer is always crazy, so things should settle down soon.
In the meantime, a session summary from the June 10 session has been posted in the forums. In addition, the roleplay forum for next session is set up. There will be a 100 XP bonus to anyone who participates in the forum before next session. Finally, the registration page for the June 24 session is up as well. Please sign up so that we have an idea how many can make it next session. Registration closes 8 hours before game time. If you are unable to attend, please post in the Session Availability section of the forums. Thanks!
As you may have heard me mention after the first session, I'm going on vacation for just over a week, starting this coming weekend. My trip will span the next two Sundays, so unfortunately we're going to have to take a break for the next two weeks. The next session will be Sunday, June 10, 2007. In the meantime, I've posted a session summary from the May 20 session, put up some images from that session in the image gallery, and started the roleplay thread leading up to next session.
I finished adding two interior areas to the module, so please run WorldGate before today's session. In my test, it took 30 seconds for WorldGate to update. You will the the versioning system warning message, as indicated in this post. Simply click "Yes" at that screen.
I'm currently working on two indoor areas, which could change the pwc file. Indoor area walkmesh files are extremely small, so running WorldGate will result in a miniscule download. Check back here later today to see if the additions have been implemented in time for the game. Also, Bedeo is away, and we haven't heard from Robotdog or Graysword, so we only have 3 signed up so far. If you can play and haven't registered, register via the link to the top right so we know that we have enough players tonight.